{"id":1694,"date":"2025-07-12T13:37:33","date_gmt":"2025-07-12T11:37:33","guid":{"rendered":"https:\/\/studiospektar.hr\/irvas\/?p=1694"},"modified":"2025-07-12T14:21:36","modified_gmt":"2025-07-12T12:21:36","slug":"obozavam-video-igre-u-kojima-su-protivnici-glupi","status":"publish","type":"post","link":"https:\/\/studiospektar.hr\/irvas\/obozavam-video-igre-u-kojima-su-protivnici-glupi\/","title":{"rendered":"Obo\u017eavam video igre u kojima su protivnici glupi"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Izbjegavam napisati &#8220;AI&#8221; u naslov jer danas svi odma pomisle na machine learning, a ja mislim na ru\u010dno programiranu &#8220;inteligenciju&#8221; mobsa u video igrama.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nedavno sam naletio na neku recenziju prastare arkadne igre Bagman u kojoj lopov tr\u010di po rudniku, bje\u017ei od policije i krade vre\u0107e s dolarima. Cijela stvar ima smisla to\u010dno koliko vam se \u010dini da ima smisla. Recenzija ka\u017ee da je Bagman kasnije dobio svojeg Commodore 64 klona <a href=\"https:\/\/www.lemon64.com\/game\/bagitman\">BagItMan <\/a>koji je inferiorniji, ru\u017eniji, te\u017ee se kontrolira, a policajci su glupi i besmisleni. To je mo\u017eda mi\u0161ljenje recenzenta. Meni i svima oko mene u djetinjstvu je Bagitman za c64 bila najduhovitija igra koju smo ikad igrali. Nema ve\u0107eg smijeha nego bje\u017ei\u0161 od policajca, a on odbrije u krivom smjeru, padne s litice i razbije se ko pi\u010dka. To je vrhunac humora, ja ne znam za\u0161to je to nekom lo\u0161a strana, igra nije nimalo lagana. Zapravo je apsolutno nemilosrdna i to \u0161to policajci ponekad odbriju i padnu nije tolika olakotna okolnost koliko ljudi misle da je.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"C64 Longplay - Bagitman (2nd Try)\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/ELV_OZCwgN0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Lo\u0161 AI vs. dosadan AI<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Kad ka\u017eem da su protivnici glupi, ne mislim ono kad se \u0161etaju lijevo-desno po predefiniranoj ruti. Mislim na slu\u010dajno debilne likove koji hodaju u zid kao u We Happy Few ili namjerno debilne likove kao ona riba u Commander Keen koja se zaleti da te ugrize nakon \u010dega stoji koju sekundu i \u010dudi se prema ekranu jer je o\u010dito zaboravila \u0161to se de\u0161ava.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"512\" src=\"https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/image-1024x512.png\" alt=\"\" class=\"wp-image-1696\" srcset=\"https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/image-1024x512.png 1024w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/image-300x150.png 300w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/image-768x384.png 768w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/image-1536x768.png 1536w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/image.png 2000w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Naravno, postoji i izme\u0111u. Weird West je probao biti stealth\/imsim u proceduralno generiranim mapama gdje likovi \u0161etaju nekim vrlo dosadnim, jednoli\u010dnim i zajedni\u010dkim rutama, ali kad te vide, onda je panika i po\u010dnu tr\u010dat prema vama ili u zid. To je najljep\u0161a kombinacija. U\u0111em u neku ku\u0107u, ugledam ormar u koji neki kauboj bulji, uspavam ga, bacim ga van, sakrijem se, \u010dekam da neki drugi kauboj krene buljit u taj isti ormar i tako u krug jedno 5-6 kauboja pa i boss kauboja po kojeg sam do\u0161ao. Samo zato \u0161to je on glavni ne zna\u010di da i on ne voli malo buljiti u ormar.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Isprike za glupost<\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/Deathloop_Havoc-8637261279a6a99a426.53841730-scaled-1-1024x576.jpg\" alt=\"\" class=\"wp-image-1698\" srcset=\"https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/Deathloop_Havoc-8637261279a6a99a426.53841730-scaled-1-1024x576.jpg 1024w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/Deathloop_Havoc-8637261279a6a99a426.53841730-scaled-1-300x169.jpg 300w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/Deathloop_Havoc-8637261279a6a99a426.53841730-scaled-1-768x432.jpg 768w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/Deathloop_Havoc-8637261279a6a99a426.53841730-scaled-1-1536x864.jpg 1536w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/Deathloop_Havoc-8637261279a6a99a426.53841730-scaled-1-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Deathloop je ukleto dijete Dishonoreda koje nitko osim mene ne voli. Daleko od toga da su protivnici lo\u0161i, zapravo su vrlo pristojno sposobni, ali su i dalje oni tipi\u010dni imsim debili koji te vide samo na manje od 20 metara i ne vole predaleko tr\u010dat za vama nego u jednom trenutku stanu, zaborave \u0161to su radili i vrate se na rutu. Narativno je u Deathloop to rje\u0161eno savr\u0161eno. Cijeli otok na kojem igrate je zapravo time-loop tulum gdje svi pro\u017eivljavaju isti dan. I onda naravno da su glupi i nije ih briga ako netko umre. Pijani su, drogirani su, mrze se me\u0111usobno, a i boli ih kurac za mrtve, digli buju se sutra opet.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"359\" src=\"https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/eZ80vxumUQozh_-ephFb1oFcex8vx9cCpBXa26n2WXw.webp\" alt=\"\" class=\"wp-image-1697\" style=\"width:806px;height:auto\" srcset=\"https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/eZ80vxumUQozh_-ephFb1oFcex8vx9cCpBXa26n2WXw.webp 640w, https:\/\/studiospektar.hr\/irvas\/wp-content\/uploads\/2025\/07\/eZ80vxumUQozh_-ephFb1oFcex8vx9cCpBXa26n2WXw-300x168.webp 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Svi sanjaju o savr\u0161enom Skyrimu di je spojen sa LLM sustavom i sa svakim likom mo\u017eete imati duboke i vje\u010dne razgovore dok oni \u017eive svoj \u017eivot, rade svoj posao, prate dan i no\u0107, mogu oti\u010di na putovanje ako ih nagovorite i sve je kao stvarnost. Ja ne. Meni su najdra\u017ei trgovci kojima stavite kantu na glavu i kradete pred njima jer vas zbog kante ne vide. Ne znam za\u0161to je svima to lo\u0161a strana. Ako je igra prelagana, ote\u017eajte ju. Stavite vi\u0161e protivnika, slabijeg glavnog lika, kompliciranije zadatke. U redu je. Samo da su protivnici glupi na zabavan i ugodan na\u010din, a ne da vas vide kroz zid ili automatski poga\u0111aju u glavu. Nikako ne smiju biti glupi meni na \u0161tetu jer onda sam ja taj koji sam glup.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Izbjegavao sam napisati &#8220;AI&#8221; u naslov jer danas svi odma pomisle na machine learning, a ja mislim na ru\u010dno programiranu &#8220;inteligenciju&#8221; mobsa u video igrama.<\/p>\n","protected":false},"author":2,"featured_media":1695,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,8],"tags":[59,62,55,83,53],"class_list":["post-1694","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-igraj","category-igricee","tag-djetinjstvo","tag-naj-bolje-igrice","tag-psihologija","tag-shitpost","tag-umjetna-inteligencija"],"_links":{"self":[{"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/posts\/1694","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/comments?post=1694"}],"version-history":[{"count":2,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/posts\/1694\/revisions"}],"predecessor-version":[{"id":1700,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/posts\/1694\/revisions\/1700"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/media\/1695"}],"wp:attachment":[{"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/media?parent=1694"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/categories?post=1694"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/studiospektar.hr\/irvas\/wp-json\/wp\/v2\/tags?post=1694"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}